It’s always exciting to offer new elective courses, especially in the burgeoning field of game design and learning. This summer, we’re offering the new 2-unit online course Game-Based Learning. Instructor Randall Fujimoto tell us more about it:
Why is this course important for my design education?
This course is important for design students because of two main reasons: 1) To become familiar with game design in relation to learning, and 2) To understand the design implications of designing for the gameful mindset generation.
With approximately 2.2 billion active gamers worldwide, games are fast becoming the most important media of our time. Therefore, any good design education needs to include the study of game design. Game designers are typically interested in designing all aspects of a game, including gameplay, art and animation, environment design, sound and music, and user interfaces, in order to make games engaging and fun. In this course, we look at the design of games not only as it relates to engagement but also, and more importantly for educators, how it relates to learning.
In the U.S., the average 21-year-old person has played an estimated 10,000 hours of video games. The sheer amount of gameplay hours has undoubtedly had an effect on the way that today’s “gamer generation” thinks and learns. They have developed what we call a “gameful mindset,” which describes the unique ways in which gamers think, learn, and live their lives. Anyone who is designing anything for the gamer generation needs to understand how a gameful mindset affects the way these people learn how to use what they are designing. This course can help future designers become familiar with the characteristics of a gameful mindset and how they relate to learning.
Do you have a sample assignment we’ll be working on?
One assignment will have teams working on designing a lesson plan or learning activity centered around using an existing video game to help students learn. In order to design such a lesson plan or learning activity, teams will have to identify one or more learning outcomes and objectives, conduct research on existing video games that can be used for these outcomes and objectives, and then create a design plan that details the entire learning process. Teams will share their completed design plans with the entire class to get feedback and improvement ideas.
What will I take away from this course?
This course will give you a solid knowledge base about the various aspects of game-based learning and how to design various learning activities that utilize games and game-like thinking. The course will cover video games, educational games, game design projects, gamification of courses, and other topics related to game-based learning, including the intrinsic motivations inherent in game-based learning activities.
Thank you, Randall!
Enroll in Game-Based Learning today.