explore. experience. expand.

Interview with Instructor Chris Becker

DesignThinking 1
Chris Becker will be teaching Design Thinking II this upcoming Summer 2015 quarter. He’ll bring creativity, insight, and develop unique visions with all who join him in this exciting class.

We talked to Chris about his work, his class and his advice for the would-be UX Designers and beyond.

chris becker

Can you describe your current practice? What projects are you working on or hoping to start soon?

As a UX Designer / Interaction Designer / Design Researcher / Educator, my practice has been focusing on the interplay between systems (websites, app platforms, software & learning systems) and design / design education. I have been using the design thinking process as a foundation for which all of my work stems. By leaning on the process I have been able to show my clients and my class rooms that design is not only fun but has ability to be innovative and necessary.

I am currently working with early stage startup: a neuroscience based brain mentoring platform called mymntr.com out of San Francisco and have started on a responsive website redesign of a major university in Colorado.

Can you describe your Design Thinking II class that you will be teaching in Summer?

Design Thinking II will take a deeper dive into the design thinking process. We will be exploring and improving our design thinking methodology through 3 distinct design thinking cycles. 1 short cylce, 1 medium cycle, and one long cycle. Since design thinking is a way of approaching problem solving, this course will engage your critical making, out of the box thinking, creativity, and prototyping skills. All along the way we will be improving our ability to develop insights and forage through an iterative innovation cycle with a goal of producing clear and unique solutions at varying levels of finish from sketching to working prototypes.

The DTII course is built on a workshop based interaction which will require highly collaborative discussions, in class testing of ideas, and lively brainstorming / insight gathering & problem definitions. Students will leave with an nuanced knowledge of the design thinking process and 12 weeks of practice and documentation of using the methodology for solving design problems.

Design-is-a-process

What do you hope students walk away from your class with?

Design Thinking 2 students will walk away with a growing confidence in using the design thinking methodology as well as 3 projects that illustrate their usefulness and problem solving abilities. Furthermore they will grow their ability to articulate and document the design thinking process and show how they move from insight gathering through problem solving prototyping.

What advice would you have for people who are thinking about pursuing User Experience Design or a related Design field as a profession?

Some advice.
Try not to be defined by deliverables like wireframes or sitemaps. The “oh you make wireframes syndrome” diminishes the vast umbrella of impact a User Experience Designer can think about inside any company or system.

Concentrate on and show how human centered design methodologies can improve business and the impact of experience on your users.

User Experience is a relatively new and growing field of practice and it needs to be internalized by industry from a foundational perspective so be part of showing how and why it matters. Then go out and make awesome stuff.

Enroll in his Summer class Here

No comments yet.

Leave a Reply

windows-10-key windows-10-iso windows-10-product-key windows-10-activation-key windows-10-pro-key windows-10-education-key windows-10-enterprise-key windows-10-home-key windows-7-key-sale windows-10-key windows-7-key office-2016-key office-2013-key office-2010-key